Studio Updates

The Latest

Check out our newest drops, behind-the-scenes processes, and community events.

Game update graphic

News

// 01_COMMUNICATIONS
Team celebrating a launch

Global Launch Event Success

Our newest casual puzzle title reached one million active users. The team gathered to celebrate this major milestone.

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New office space

Studio Team Expands

We welcomed five new artists and two level designers to speed up production on our upcoming mid-core RPG project.

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Gaming award trophy

Mobile Excellence Award

BoltPlay Studio won the Best Casual Mechanics award at the annual mobile gaming convention. Thank you to all our players.

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[ DEV_DIARY_ENTRIES ]

Behind The Scenes

Designing the Core Loop

How we balanced the progression system in our upcoming game to keep players engaged without feeling a grind. We tested over fifty iterations.

Explore Notes

Art Direction Shift

Transitioning from simple flat art to a stylized 3D environment meant changing our entire pipeline. See how the art team adapted.

View Gallery

Sound Design Choices

Creating punchy, satisfying sound effects for small interactions. We discuss our foley methods and audio layering techniques.

Listen In
Developer working on code and art
PATCH.NOTES

Game Updates

v.1.4.2

Performance & Stability Patch

  • Optimized particle effects rendering to save battery life.
  • Fixed an issue where daily login rewards would not reset properly in some time zones.
  • Improved multiplayer matchmaking times by roughly 15%.
  • Resolved a crash occurring during level 42 loading screens.
v.1.4.0

The Autumn Content Update

  • Added 20 new puzzle levels to the main campaign.
  • Introduced the "Harvest Festival" limited-time event.
  • Added 3 new unlockable character skins.
  • Re-balanced early game difficulty for new players.
v.1.3.5

Hotfix

  • Fixed audio dropouts on specific tablet devices.
  • Corrected typo in the tutorial text.
  • Minor UI adjustments for larger screens.

Reach Out

Have a question about an update? Want to cover our games in the press? Drop us a message.